Guilty Gear: The Complete Collection 8
GPTKB entity
Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Robo-Ky
|
gptkbp:art_style |
anime-inspired
|
gptkbp:community |
active online community
|
gptkbp:developer |
gptkb:Arc_System_Works
|
gptkbp:fan_base |
dedicated fanbase
|
gptkbp:game_engine |
Guilty Gear Xrd engine
|
gptkbp:game_mechanics |
throws
special moves reversals spacing combo system block system counter system frame data hitboxes meter management mind games defensive options burst system movement options offensive options low attacks high attacks cross-ups footsies frame traps mix-ups safe jumps overheads pressure tactics chip damage air dashes anti-airs reset opportunities character-specific mechanics ground dashes guard breaks instant kill moves neutral game okizeme punish system tick throws wake-up options |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
gptkb:boxing_match
|
gptkbp:graphics |
high-definition
|
gptkbp:influences |
gptkb:band
anime culture |
gptkbp:main_character |
diverse characters
|
gptkbp:merchandise |
available merchandise
|
gptkbp:notable_feature |
fast-paced gameplay
unique character designs complex mechanics |
gptkbp:number_of_games |
multiple
|
gptkbp:platform |
gptkb:Nintendo_Switch
gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Arc_System_Works
|
gptkbp:release_date |
2021-06-24
|
gptkbp:release_region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:series |
gptkb:Guilty_Gear
|
gptkbp:soundtrack |
original music
|
gptkbp:sport |
featured in tournaments
|
gptkbp:style_of_play |
2 D fighting
|