Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:faction
|
gptkbp:appearance |
dark armor
stealthy design |
gptkbp:appears_in |
Warframe missions
|
gptkbp:are_known_for |
aggressive behavior
intimidation tactics challenging gameplay unique dialogue unique mechanics high difficulty intense encounters dynamic encounters unique AI behavior pursuing Tenno |
gptkbp:are_part_of |
Warframe's lore
Grineer hierarchy Grineer lore Grineer military Grineer operations Warframe's enemy factions |
gptkbp:armament |
melee weapons
energy weapons |
gptkbp:associated_with |
gptkb:Grineer_faction
|
gptkbp:has_ability |
gptkb:mask
mobility stealth tracking enhanced agility enhanced senses teleportation high damage |
gptkbp:has_history |
introduced in updates
|
gptkbp:has_relationship_with |
with other factions
with Grineer leaders with Tenno |
gptkbp:has_role |
gptkb:boss
gptkb:pursuers gptkb:enemy gptkb:Assassin specialized units enemy units elite enemies |
gptkbp:has_weakness |
crowd control
status effects disruption effects crowd control tactics |
https://www.w3.org/2000/01/rdf-schema#label |
Grineer Assassins
|
gptkbp:is_countered_by |
gptkb:teamwork
team strategies high damage output area damage crowd control abilities stealth detection high mobility frames |
gptkbp:is_featured_in |
Warframe events
|
gptkbp:is_led_by |
Commander Teshin
|
gptkbp:known_for |
targeting players
|
gptkbp:marketing_strategy |
ambush
flanking hit and run |
gptkbp:part_of |
gptkb:Warframe
|
gptkbp:strategy |
coordinated attacks
targeting weak players |
gptkbp:bfsParent |
gptkb:The_Grineer_Empire
|
gptkbp:bfsLayer |
7
|