gptkbp:instance_of
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gptkb:video_game
|
gptkbp:art_style
|
baroque-inspired
|
gptkbp:character_customization
|
yes
|
gptkbp:combat_system
|
real-time
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Spider-Man
|
gptkbp:engine
|
gptkb:Unity
|
gptkbp:expansion
|
DLC content
|
gptkbp:game_awards
|
nominated for multiple awards
|
gptkbp:game_features
|
relationship building
day-night cycle
dynamic weather system
NPC interactions
exploration of ruins
|
gptkbp:game_length
|
30-50 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:faction
crafting system
skill trees
quest system
dialogue choices
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gptkbp:game_world
|
open world
|
gptkbp:gameplay
|
single-player
multiplayer
|
gptkbp:genre
|
Action role-playing
|
gptkbp:influences
|
gptkb:Assassin's_Creed_series
gptkb:Dragon_Age_series
gptkb:The_Witcher_series
|
gptkbp:main_character
|
De Sardet
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
exploration of colonialism
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
|
gptkbp:players
|
third-person
|
gptkbp:publisher
|
gptkb:Focus_Home_Interactive
|
gptkbp:release_date
|
September 10, 2019
September 30, 2021
|
gptkbp:release_platform
|
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:setting
|
gptkb:fantasy_world
Teer Fradee
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:themes
|
gptkb:exploration
gptkb:moral_ambiguity
gptkb:politics
gptkb:identity
culture clash
|
gptkbp:updates
|
post-launch support
|
gptkbp:voice_acting
|
yes
|
gptkbp:bfsParent
|
gptkb:Greed_Fall
|
gptkbp:bfsLayer
|
6
|