Gradius (arcade)

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities shooting
gptkbp:arcade_cabinet upright
gptkbp:arcade_history classic title
gptkbp:arcade_legacy pioneering title
gptkbp:art_style pixel art
gptkbp:boss_fights yes
gptkbp:community active fanbase
gptkbp:composer gptkb:Kuniaki_Haishima
gptkbp:controls joystick and buttons
gptkbp:cultural_impact gptkb:significant
gptkbp:customization_options limited
gptkbp:design gptkb:Kazuki_Takemura
gptkbp:developer gptkb:Konami
gptkbp:difficulty variable
adjustable
gptkbp:ended defeat the final boss
gptkbp:enemy_patterns varied
gptkbp:enemy_types various alien ships
gptkbp:fan_art popular
gptkbp:first_released gptkb:Japan
gptkbp:game_awards gptkb:none
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features scrolling backgrounds
gptkbp:game_mechanics power-up system
gptkbp:game_modes single-player
gptkbp:game_replayability high
gptkbp:game_updates gptkb:none
gptkbp:genre shoot 'em up
gptkbp:graphics 2 D sprites
https://www.w3.org/2000/01/rdf-schema#label Gradius (arcade)
gptkbp:in-game_currency gptkb:none
gptkbp:in-game_items power-up capsules
gptkbp:influenced many future shoot 'em ups
gptkbp:influenced_by gptkb:Space_Invaders
gptkbp:inspired gptkb:Gradius_series
gptkbp:is_influential_in yes
gptkbp:latest_version multiple ports
gptkbp:legacy cult following
gptkbp:level gptkb:7
gptkbp:level_design side-scrolling
gptkbp:merchandise various
gptkbp:multiplayer no
gptkbp:platform gptkb:Arcade
gptkbp:players gptkb:Vic_Viper
gptkb:3
gptkbp:popularity high
gptkbp:power_ups options
gptkbp:release_date 1985-04-01
gptkbp:release_region worldwide
gptkbp:release_year gptkb:1985
gptkbp:remake gptkb:Gradius_Rebirth
gptkbp:series gptkb:Gradius
gptkbp:setting outer space
gptkbp:soundtrack chiptune
gptkbp:speed gptkb:fast
gptkbp:speedrun_community active
gptkbp:successor Gradius II: Gofer no Yabou
gptkbp:themes space warfare
gptkbp:bfsParent gptkb:Gradius
gptkbp:bfsLayer 6