Statements (34)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:video_game
|
| gptkbp:alsoKnownAs |
god game
|
| gptkbp:characteristic |
manipulation of environment
guiding or influencing characters indirect control over game world player acts as a deity or god-like figure |
| gptkbp:focus |
player creativity
emergent gameplay open-ended objectives |
| gptkbp:influenced |
sandbox games
life simulation games |
| gptkbp:influencedBy |
board games
|
| gptkbp:inventedBy |
gptkb:Peter_Molyneux
|
| gptkbp:mechanic |
resource management
moral choices population control world-building |
| gptkbp:notableExample |
gptkb:Dungeon_Keeper
gptkb:Populous gptkb:Black_&_White gptkb:The_Sims gptkb:Reus gptkb:Spore gptkb:From_Dust |
| gptkbp:originatedIn |
late 1980s
|
| gptkbp:platforms |
PC
mobile console |
| gptkbp:popularizedBy |
gptkb:Populous
|
| gptkbp:relatedTo |
simulation games
strategy games |
| gptkbp:bfsParent |
gptkb:Populous_(video_game)
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
God games
|