Statements (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Video game company
|
gptkbp:acquisition |
2021
Electronic Arts |
gptkbp:awards |
Mobile Game Awards
|
gptkbp:communityEngagement |
Social media presence
|
gptkbp:communityEvents |
Game launches
Game conventions Developer meetups |
gptkbp:communityFeedback |
Surveys
Beta testing Community forums |
gptkbp:employees |
Over 200
|
gptkbp:focus |
Free-to-play games
|
gptkbp:founded |
2001
|
gptkbp:founder |
Niccolo de Masi
|
gptkbp:futurePlans |
Technological advancements
New game releases Expansion into new markets |
gptkbp:gameFeatures |
gptkb:Unreal_Engine
gptkb:Cocos2d-x Unity |
gptkbp:headCoach |
Various teams
|
gptkbp:headquarters |
gptkb:Vancouver,_Canada
|
https://www.w3.org/2000/01/rdf-schema#label |
Glu Mobile Canada
|
gptkbp:industry |
Video games
|
gptkbp:marketingStrategy |
Social media campaigns
Advertisements In-app purchases |
gptkbp:musicStyle |
Puzzle games
Simulation games Sports games Action games Casual games |
gptkbp:notableGames |
gptkb:Design_Home
gptkb:Tap_Sports_Baseball Cooking Dash Zombies vs. Plants |
gptkbp:parentCompany |
Electronic Arts
|
gptkbp:partnerships |
Various brands
|
gptkbp:platforms |
Android
iOS |
gptkbp:playerDevelopment |
Collaborative projects
In-house development Outsourced development |
gptkbp:products |
Mobile games
|
gptkbp:revenue |
Subscription model
Ad-supported model $100 million (2020) Freemium model |
gptkbp:subsidiary |
Glu_Mobile_Inc.
|
gptkbp:userBase |
Casual gamers
Global audience Hardcore gamers Mobile_gamers |
gptkbp:website |
www.glu.com
|