gptkbp:instance_of
|
gptkb:game_engine
|
gptkbp:allows
|
complex AI behavior
|
gptkbp:built
|
C++ programming language
|
gptkbp:developed_by
|
gptkb:Electronic_Arts
|
gptkbp:enables
|
interactive storytelling
|
gptkbp:enhances
|
player immersion
|
gptkbp:features
|
real-time simulation
dynamic environment
realistic physics engine
advanced graphics rendering
data-driven gameplay
|
gptkbp:has
|
modular architecture
|
https://www.w3.org/2000/01/rdf-schema#label
|
Glass Box engine
|
gptkbp:is_a_key_component_of
|
EA's game development strategy
|
gptkbp:is_acclaimed_for
|
its flexibility
|
gptkbp:is_associated_with
|
simulation genre
|
gptkbp:is_based_on
|
object-oriented programming principles
|
gptkbp:is_capable_of
|
handling large datasets
|
gptkbp:is_compatible_with
|
gptkb:mac_OS
gptkb:Windows
VR technology
|
gptkbp:is_designed_for
|
real-time strategy games
urban simulation games
|
gptkbp:is_designed_to
|
create immersive worlds
support complex simulations
|
gptkbp:is_influenced_by
|
previous EA engines
|
gptkbp:is_known_for
|
user-friendly interface
simulation accuracy
its scalability
its community support
|
gptkbp:is_optimized_for
|
large-scale simulations
|
gptkbp:is_part_of
|
EA's game development ecosystem
EA's game development tools
|
gptkbp:is_recognized_for
|
community engagement
its performance optimization
its innovative features
|
gptkbp:is_used_by
|
gptkb:game_developers
|
gptkbp:is_used_in
|
gptkb:Sim_City:_Build_It
gptkb:Sim_City_Build_It
gptkb:The_Sims_Mobile
gptkb:Sim_City_Social
gptkb:The_Sims_Free_Play
|
gptkbp:is_utilized_by
|
independent developers
|
gptkbp:is_utilized_in
|
mobile gaming
|
gptkbp:product
|
gptkb:EA_Maxis
|
gptkbp:provides
|
visual feedback
|
gptkbp:released
|
gptkb:2013
|
gptkbp:supports
|
gptkb:modding_community
user-generated content
multiplayer gameplay
cross-platform play
|
gptkbp:used_in
|
gptkb:Sim_City_(2013)
gptkb:The_Sims_4
|
gptkbp:utilizes
|
gptkb:cloud_computing
|
gptkbp:bfsParent
|
gptkb:Sim_City_engine
|
gptkbp:bfsLayer
|
6
|