gptkbp:instance_of
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gptkb:video_game_series
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Ghostbusters_franchise
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gptkbp:art_style
|
comic book style
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gptkbp:awards
|
Best Video Game Adaptation
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gptkbp:character_customization
|
gptkb:battle
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gptkbp:critical_reception
|
generally positive
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gptkbp:developed_by
|
gptkb:Terminal_Reality
|
gptkbp:engine
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gptkb:Infernal_Engine
|
gptkbp:franchise
|
gptkb:Ghostbusters
|
gptkbp:game_features
|
gptkb:Actor
gptkb:mythological_figure
gptkb:museum
tutorials
boss battles
dynamic environments
achievements
environmental interactions
leaderboards
character abilities
unlockable content
cutscenes
post-launch support
AI companions
difficulty settings
story-driven missions
customizable gear
equipment upgrades
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gptkbp:game_length
|
approximately 10 hours
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gptkbp:game_mechanics
|
gptkb:spacecraft
puzzle solving
ghost capturing
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gptkbp:game_type
|
single-player
multiplayer
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gptkbp:genre
|
action-adventure
|
gptkbp:influenced_by
|
gptkb:Ghostbusters_films
|
gptkbp:inspired_by
|
gptkb:Ghostbusters_franchise
|
gptkbp:main_character
|
gptkb:Ray_Stantz
gptkb:Egon_Spengler
gptkb:Peter_Venkman
gptkb:Winston_Zeddemore
|
gptkbp:multiplayer
|
gptkb:collaboration
|
gptkbp:narrative_style
|
ghost hunting
|
gptkbp:platform
|
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:video_game
|
gptkbp:publisher
|
gptkb:Sony_Pictures_Interactive
|
gptkbp:release_date
|
October 4, 2019
June 2020
June 16, 2009
|
gptkbp:released
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Wii
|
gptkbp:sequel
|
gptkb:Ghostbusters:_The_Video_Game_Remastered
|
gptkbp:setting
|
gptkb:Borough
|
gptkbp:soundtrack
|
original music
|
gptkbp:voice_actor
|
gptkb:Ernie_Hudson
gptkb:Bill_Murray
gptkb:Dan_Aykroyd
gptkb:Harold_Ramis
|