gptkbp:instanceOf
|
gptkb:television_series
|
gptkbp:adaptedInto
|
video games
anime
live-action film
|
gptkbp:awards
|
gptkb:Kodansha_Manga_Award
|
gptkbp:createdBy
|
Masamune Shirow
|
gptkbp:criticalReception
|
acclaimed
|
gptkbp:culturalImpact
|
influenced anime and manga
inspired_Western_media
|
gptkbp:features
|
AI
philosophical questions
hacking
cybernetic enhancements
|
gptkbp:firstPublished
|
1989
|
gptkbp:follows
|
Public Security Section 9
|
gptkbp:genre
|
cyberpunk
|
gptkbp:hasFeature
|
gptkb:Ghost_in_the_Shell:_The_New_Movie
gptkb:Ghost_in_the_Shell:_SAC_2045
gptkb:Ghost_in_the_Shell:_Stand_Alone_Complex_-_Tachikomatic_Days
gptkb:Ghost_in_the_Shell:_SAC_2045_-_Sustainable_War
Ghost in the Shell: Arise - Alternative Architecture
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ghost in the Shell (manga)
|
gptkbp:influenced
|
cyberpunk genre
video game design
storytelling in media
film direction
|
gptkbp:influencedBy
|
science fiction
|
gptkbp:inspiredBy
|
gptkb:The_Ghost_in_the_Shell_film
|
gptkbp:language
|
Japanese
|
gptkbp:mainCharacter
|
gptkb:Major_Motoko_Kusanagi
|
gptkbp:narrativeStyle
|
non-linear
philosophical
|
gptkbp:numberOfStudents
|
2
|
gptkbp:produces
|
1989-1991
|
gptkbp:publishedBy
|
gptkb:Kodansha
|
gptkbp:publishedIn
|
gptkb:Young_Magazine
|
gptkbp:sequel
|
gptkb:Ghost_in_the_Shell:_Stand_Alone_Complex
gptkb:Ghost_in_the_Shell:_Arise
|
gptkbp:setIn
|
futuristic_Japan
|
gptkbp:style
|
realistic
detailed
|
gptkbp:theme
|
philosophy
technology
identity
|