Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Ability
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Necrophos
|
gptkbp:affects |
grants invisibility
|
gptkbp:allows |
energy cost
|
gptkbp:associated_with |
stealth mechanics
|
gptkbp:can_be_used_with |
other abilities
|
gptkbp:cast |
moving
|
gptkbp:cooling_system |
30 seconds
|
gptkbp:duration |
5 seconds
|
gptkbp:grants |
temporary immunity to damage
|
https://www.w3.org/2000/01/rdf-schema#label |
Ghost Shroud
|
gptkbp:is_available_in |
gptkb:expansion_packs
various classes specific classes multiple game modes all players certain game modes |
gptkbp:is_considered |
a signature move
a core ability a strategic ability a defensive ability |
gptkbp:is_countered_by |
gptkb:True_Sight
silence effects detection skills |
gptkbp:is_effective_against |
area damage
melee attackers crowded situations instant kill effects |
gptkbp:is_enhanced_by |
team synergy
buffs skill upgrades equipment bonuses |
gptkbp:is_part_of |
gptkb:video_game
character builds combat strategies stealth gameplay Necromancer skill tree Necromancer's toolkit |
gptkbp:is_popular_in |
competitive play
|
gptkbp:is_subject_to |
game balance changes
|
gptkbp:is_used_by |
gptkb:fish
|
gptkbp:is_used_for |
surprise attacks
tactical retreats escaping combat |
gptkbp:is_used_in |
gptkb:DJ
solo play high-level play team compositions Pv P |
gptkbp:is_used_to |
avoid detection
initiate ambushes reposition during fights |
gptkbp:requires |
level 10
|
gptkbp:synergizes_with |
shadow abilities
|
gptkbp:training |
skill points
level 10 |
gptkbp:visual_effects |
translucent appearance
|
gptkbp:was_affecting |
enemy targeting
|