gptkbp:instance_of
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gptkb:video_game
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gptkbp:character_customization
|
extensive
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gptkbp:community_support
|
active player base
|
gptkbp:developed_by
|
gptkb:Ubisoft
|
gptkbp:dlc
|
gptkb:Operation_Shadow
Operation Greenstone
Operation Motherland
|
gptkbp:enemy_types
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gptkb:drones
AI enemies
human enemies
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gptkbp:expansion
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gptkb:Ghost_Recon:_Breakpoint
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gptkbp:features
|
cooperative gameplay
open world
|
gptkbp:game_design
|
Eric Couzian
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gptkbp:game_engine
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gptkb:Anvil
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gptkbp:game_features
|
gptkb:user_interface
gptkb:challenges
resource management
in-game events
vehicle customization
environmental hazards
combat mechanics
game balance
day-night cycle
dynamic weather
team tactics
character progression
crafting system
player choice
skill trees
AI companions
story missions
base building
tutorial system
loot system
side missions
enemy AI
mission replayability
enemy camps
map exploration
stealth mechanics
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gptkbp:game_mechanic
|
stealth
tactical planning
survival elements
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:genre
|
tactical shooter
|
gptkbp:main_character
|
gptkb:Air_Nomads
|
gptkbp:multiplayer
|
co-op missions
Pv P
|
gptkbp:narrative_focus
|
gptkb:military_operations
|
gptkbp:part_of
|
gptkb:Ghost_Recon:_Breakpoint
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
October 4, 2019
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gptkbp:released_on
|
September 2019
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gptkbp:setting
|
Auroa
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:updates
|
post-launch content
|
gptkbp:bfsParent
|
gptkb:Ghost_Recon_series
|
gptkbp:bfsLayer
|
6
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