Ghost Recon: Breakpoint -Operation Amber Sky
GPTKB entity
Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_expansion
|
gptkbp:awards |
nominated for best expansion
|
gptkbp:community |
active player base
|
gptkbp:developed_by |
gptkb:Ubisoft
|
gptkbp:expansion |
gptkb:Ghost_Recon:_Breakpoint
|
gptkbp:features |
gptkb:multiplayer_modes
gptkb:sound_design gptkb:voice_acting community events cooperative gameplay combat mechanics new missions environmental storytelling open world day-night cycle dynamic weather realistic graphics character progression new enemies team-based gameplay immersive gameplay crafting system skill trees stealth gameplay base building seasonal content loot system enemy factions stealth mechanics new gear vehicle combat survival elements AI teammates enemy AI improvements missions with multiple objectives |
gptkbp:genre |
tactical shooter
|
gptkbp:includes |
gptkb:challenges
gptkb:season_pass special events new weapons new vehicles leaderboards new customization options free updates Pv E content Pv P content |
gptkbp:narrative |
follows a new storyline
|
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:published_by |
gptkb:Ubisoft
|
gptkbp:release_date |
October 2020
|
gptkbp:reviews |
mixed reception
|
gptkbp:setting |
Auroa
|
gptkbp:supports |
single-player mode
cross-play |
gptkbp:updates |
gptkb:user_interface
gptkb:Graphics_Processing_Unit gptkb:game_mechanics |
gptkbp:bfsParent |
gptkb:Ghost_Recon_series
|
gptkbp:bfsLayer |
6
|