Statements (63)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Noble
|
gptkbp:appearsIn |
Mass Effect series
|
gptkbp:characteristics |
high durability
low mobility |
gptkbp:communityImpact |
significant
|
gptkbp:defeated |
explosives
anti-armor weapons |
gptkbp:designedFor |
combat
|
gptkbp:features |
heavy armor
powerful weaponry |
gptkbp:fightingStyle |
aggressive
|
gptkbp:hasWebsite |
cannon
missile launcher |
https://www.w3.org/2000/01/rdf-schema#label |
Geth heavy units
|
gptkbp:notable_player |
energy shields
|
gptkbp:operationalRange |
short to medium
|
gptkbp:operationalStatus |
active
|
gptkbp:partOf |
Geth_hierarchy
|
gptkbp:producedBy |
Geth_collective
|
gptkbp:role |
frontline assault
|
gptkbp:skills |
EMP attacks
|
gptkbp:speed |
slow
|
gptkbp:strategicGoals |
high
|
gptkbp:supportRole |
ground assault
siege warfare tank urban combat high against infantry defensive stand open field engagement low against air units moderate against vehicles |
gptkbp:supports |
gptkb:Geth_infantry
|
gptkbp:tactics |
flanking maneuvers
|
gptkbp:unitAwards |
high
large overheating limited range resource consumption high visibility high cost flanking attacks energy drain vulnerability to artillery sustained fire mobility issues vulnerability to hacking vulnerability to sabotage lack of stealth mechanical unit predictable movement repair time supply chain dependency target for snipers vulnerability to airstrikes vulnerability to ambushes vulnerability to environmental hazards vulnerability to mines vulnerability to psychological warfare vulnerability to terrain disadvantages vulnerability to traps vulnerability to weather conditions |
gptkbp:usedBy |
gptkb:Geth
|