Statements (64)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:Noble
|
gptkbp:hasAbility |
self-repair
heavy weaponry |
gptkbp:hasAppearedIn |
conventional weapons
mechanical humanoid |
gptkbp:hasLength |
armor plating
|
gptkbp:hasRole |
frontline_combatant
|
gptkbp:hasSibling |
EMP attacks
|
https://www.w3.org/2000/01/rdf-schema#label |
Geth Destroyer
|
gptkbp:isAssociatedWith |
gptkb:Geth_Juggernaut
gptkb:Geth_Infiltrator gptkb:Geth_Prime Geth combat drones Geth combat strategies |
gptkbp:isCounteredBy |
Mass Effect series
heavy artillery player tactics Geth missions Geth_incursions Geth_conflict_zones Geth_strongholds |
gptkbp:isEquippedWith |
plasma cannons
|
gptkbp:isEvaluatedBy |
organic lifeforms
|
gptkbp:isFacilitatedBy |
Geth intelligence
Geth_command_structure Geth_network Geth_consensus |
gptkbp:isFeaturedIn |
Mass Effect 2
Mass Effect 3 Mass Effect: Andromeda Mass Effect: Redemption Mass Effect: Galaxy |
gptkbp:isKnownFor |
aggressive tactics
strategic importance high damage output high mobility advanced targeting systems high survivability devastating firepower effective crowd control tactical adaptability |
gptkbp:isPartOf |
gptkb:Geth_war_machine
gptkb:Geth_forces gptkb:Geth_tactical_units Geth combat strategy Geth combat units Geth military hierarchy Geth_army Geth_hierarchy Geth_technological_advancements Geth_technological_evolution |
gptkbp:isTrainedIn |
alliance forces
|
gptkbp:isUsedIn |
Geth_offensive_operations
Geth_operations Geth_warfare_tactics |
gptkbp:isUtilizedFor |
gptkb:Reapers
warfare |
gptkbp:isVisitedBy |
gptkb:Geth_Trooper
|
gptkbp:isVulnerableTo |
coordinated attacks
sabotage tactics biotic powers hacking attempts anti-machine weapons |
gptkbp:partOf |
Geth species
|