Statements (31)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:graphics_card
|
| gptkbp:architecture |
DirectX 8.0-compliant
|
| gptkbp:codename |
gptkb:NV20
|
| gptkbp:interface |
gptkb:AGP_4x
|
| gptkbp:manufacturer |
gptkb:Nvidia
|
| gptkbp:market |
consumer desktop graphics
|
| gptkbp:memoryBusWidth |
128-bit
|
| gptkbp:memoryType |
gptkb:SDRAM
|
| gptkbp:notableFeature |
gptkb:Lightspeed_Memory_Architecture
gptkb:nFinite_FX_Engine programmable pixel shaders programmable vertex shaders |
| gptkbp:notableModel |
gptkb:GeForce_3_Ti_500
GeForce 3 Ti 200 |
| gptkbp:predecessor |
GeForce 2
|
| gptkbp:processor |
150 nm
|
| gptkbp:productType |
gptkb:GeForce
|
| gptkbp:RAM |
128 MB
|
| gptkbp:releaseDate |
February 2001
|
| gptkbp:speed |
200 MHz
230 MHz |
| gptkbp:successor |
GeForce 4
|
| gptkbp:supports |
gptkb:DirectX_8.0
gptkb:OpenGL_1.3 anisotropic filtering multi-sample anti-aliasing |
| gptkbp:transistorCount |
57 million
|
| gptkbp:usedIn |
gptkb:Microsoft_Xbox_(as_NV2A_variant)
|
| gptkbp:bfsParent |
gptkb:GeForce_4_Ti
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
GeForce 3
|