gptkbp:antagonist
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Sidonis
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gptkbp:character
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Sidonis
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gptkbp:character_development
|
Garrus's growth
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gptkbp:critical_reception
|
well-received by fans
|
gptkbp:cultural_impact
|
influenced gaming narratives
|
gptkbp:developer
|
gptkb:Bio_Ware
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gptkbp:fan_art
|
gptkb:battle
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gptkbp:feedback
|
positive reviews
|
gptkbp:game_mechanics
|
combat and dialogue
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gptkbp:game_replayability
|
high
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gptkbp:genre
|
action role-playing
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gptkbp:has_voice_line
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multiple endings
|
https://www.w3.org/2000/01/rdf-schema#label
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Garrus Vakarian Loyalty Mission
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gptkbp:impact
|
gptkb:significant
enhances character relationships
|
gptkbp:influenced_artists
|
influences player relationships
|
gptkbp:is_engaged_in
|
highly engaging
|
gptkbp:location
|
gptkb:Omega
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gptkbp:mission
|
experience points
linear progression
explores themes of loyalty and betrayal
Garrus's loyalty ability
combat, dialogue, exploration
optional for players
side mission
varies by player level
|
gptkbp:mission_duration
|
approximately 1 hour
|
gptkbp:narrative_style
|
character-driven
|
gptkbp:narrative_theme
|
redemption
|
gptkbp:notable_player
|
affects Garrus's loyalty
|
gptkbp:number_of_teams
|
gptkb:Commander_Shepard
decide Sidonis's fate
|
gptkbp:objective
|
help Garrus confront his past
|
gptkbp:part_of
|
gptkb:Mass_Effect_2
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gptkbp:prize_money
|
Garrus's loyalty
|
gptkbp:release_date
|
January 26, 2010
|
gptkbp:setting
|
gptkb:fictional_universe
urban environment
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gptkbp:speed
|
action-oriented
|
gptkbp:bfsParent
|
gptkb:Garrus_Vakarian
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gptkbp:bfsLayer
|
4
|