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gptkbp:instanceOf
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gptkb:cellular_automaton
|
|
gptkbp:book
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gptkb:The_Art_of_Computer_Programming
gptkb:Winning_Ways_for_your_Mathematical_Plays
gptkb:The_Game_of_Life:_A_Play
gptkb:The_Recursive_Universe
|
|
gptkbp:category
|
gptkb:simulation
gptkb:mathematical_games
cellular automata
mathematical recreation
|
|
gptkbp:cellStates
|
alive
dead
|
|
gptkbp:createdBy
|
gptkb:John_Horton_Conway
|
|
gptkbp:hasApplication
|
gptkb:mathematics
gptkb:simulation
complex systems
computer science
theoretical biology
artificial life
|
|
gptkbp:hasRule
|
All other dead cells stay dead.
All other live cells die in the next generation.
Any live cell with two or three live neighbours survives.
Any dead cell with three live neighbours becomes a live cell.
|
|
gptkbp:hasSoftwareImplementation
|
gptkb:Conway's_Game_of_Life_(web_version)
gptkb:Golly
gptkb:Life32
gptkb:Xlife
|
|
gptkbp:hasWebsite
|
conwaylife.com
|
|
gptkbp:influencedBy
|
gptkb:artificial_intelligence
gptkb:complexity_theory
video games
generative art
algorithm design
cellular automata research
|
|
gptkbp:introducedIn
|
1970
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|
gptkbp:isTuringComplete
|
true
|
|
gptkbp:neighborhoodType
|
gptkb:Moore_neighborhood
|
|
gptkbp:pattern
|
gptkb:aircraft
gptkb:brick
gptkb:satellite
gptkb:pulsar
gptkb:shooting
gptkb:turtle
gptkb:beacon
oscillator
still life
blinker
|
|
gptkbp:publishedBy
|
gptkb:Martin_Gardner
|
|
gptkbp:publishedIn
|
gptkb:Scientific_American
|
|
gptkbp:type
|
infinite two-dimensional orthogonal grid
|
|
gptkbp:bfsParent
|
gptkb:John_H._Conway
gptkb:John_Horton_Conway
gptkb:John_Conway
|
|
gptkbp:bfsLayer
|
5
|
|
https://www.w3.org/2000/01/rdf-schema#label
|
Game of Life
|