Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:server
|
gptkbp:developed_by |
gptkb:book
|
gptkbp:enables |
Cross-platform play
|
gptkbp:features |
Auto-scaling
Game server deployment automation Game server fleet management Game server health checks Game server lifecycle management Player matchmaking Player session management Player data storage Server-side game logic D Do S protection Game server instance provisioning Game server instance scaling Game server management Game session queuing Session-based matchmaking |
https://www.w3.org/2000/01/rdf-schema#label |
Game Lift
|
gptkbp:integrates_with |
gptkb:aircraft
gptkb:Amazon_Cognito gptkb:Amazon_Cloud_Watch gptkb:Amazon_Dynamo_DB gptkb:Amazon_S3 gptkb:engine Amazon Game Lift Realtime Servers |
gptkbp:offers |
Matchmaking services
Custom game server logic Game server performance optimization Game Lift Flex Match Game Lift Local Game Lift SDK Game server configuration Game server fleet creation Game server scaling |
gptkbp:provides |
Real-time analytics
Game server hosting Game server metrics Game server orchestration Game server configuration management Game server instance monitoring Game server instance types Game server logs Cloud-based game hosting Cost-effective hosting Game server deployment Game server security features Server health monitoring |
gptkbp:supports |
Multiplayer games
Multiple regions Third-party game engines Custom matchmaking rules Dedicated game servers Game server failover Game server patching Game server scaling policies Linux servers Windows servers Game client integration Game server load balancing Real-time game updates |
gptkbp:uses |
AWS infrastructure
|
gptkbp:bfsParent |
gptkb:AWS_for_Game_Development
|
gptkbp:bfsLayer |
4
|