Statements (50)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:allows |
2 D sprite rendering
|
gptkbp:developed_by |
gptkb:video_game
gptkb:Nintendo_R&_D1 handheld gaming market |
gptkbp:enables |
tile-based graphics
|
gptkbp:features |
backward compatibility
|
gptkbp:has |
a dedicated fanbase
enhanced audio capabilities 8-bit CPU LCD screen support a loyal community of developers a simple programming model a unique cartridge design limited RAM capacity |
https://www.w3.org/2000/01/rdf-schema#label |
Game Boy Color engine
|
gptkbp:includes |
gptkb:book
|
gptkbp:influenced |
future handheld consoles
|
gptkbp:is_compatible_with |
gptkb:Game_Link_Cable
various accessories Game Boy games |
gptkbp:is_considered |
a classic gaming platform
|
gptkbp:is_influenced_by |
earlier Game Boy models
|
gptkbp:is_known_for |
portable gaming
its iconic design its vibrant color palette |
gptkbp:is_part_of |
Nintendo's gaming legacy
Game Boy family the evolution of handheld consoles |
gptkbp:is_recognized_by |
a significant advancement in portable gaming technology
|
gptkbp:is_recognized_for |
its impact on gaming culture
|
gptkbp:is_used_in |
gptkb:Educational_Institution
over 1000 games indie game development. popular titles like Pokémon Gold and Silver |
gptkbp:notable_for |
its compact design
its accessibility to developers |
gptkbp:released_in |
gptkb:1998
|
gptkbp:replaced_by |
Game Boy Advance engine
|
gptkbp:successor |
Game Boy engine
|
gptkbp:supports |
color graphics
third-party development various genres of games battery-backed save functionality multiplayer via link cable up to 56 colors on screen |
gptkbp:used_in |
Game Boy Color games
|
gptkbp:utilizes |
cartridge format
|
gptkbp:bfsParent |
gptkb:Perfect_Dark:_The_Second_Story
|
gptkbp:bfsLayer |
5
|