Statements (17)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:programming_language
|
| gptkbp:basedOn |
gptkb:Z80_assembly
|
| gptkbp:category |
gptkb:assembly_language
|
| gptkbp:documentation |
gbdev.io
|
| gptkbp:enables |
optimization for performance
|
| gptkbp:instructionSet |
gptkb:Sharp_LR35902
|
| gptkbp:platform |
gptkb:Nintendo_Game_Boy
|
| gptkbp:supports |
low-level programming
direct hardware access |
| gptkbp:toolsAvailable |
RGBDS assembler
WLA-DX assembler |
| gptkbp:usedBy |
homebrew developers
commercial Game Boy games |
| gptkbp:usedFor |
Game Boy development
|
| gptkbp:bfsParent |
gptkb:Z80_Assembly
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Game Boy Assembly
|