gptkbp:instance_of
|
gptkb:game_mechanics
|
gptkbp:art_style
|
surrealism
|
gptkbp:awards
|
Best Game at Golden Joystick Awards
|
gptkbp:character
|
gptkb:Jesse_Faden
|
gptkbp:collectibility
|
documents
audio logs
|
gptkbp:combat_system
|
third-person shooter
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Remedy_Entertainment
|
gptkbp:difficulty
|
variable
|
gptkbp:enemy_types
|
paranormal entities
|
gptkbp:engine
|
gptkb:Northlight_Engine
|
gptkbp:expansion
|
gptkb:Control:_AWE
gptkb:Control:_The_Foundation
|
gptkbp:features
|
gptkb:mythical_creatures
|
gptkbp:game_design
|
gptkb:Sam_Lake
|
gptkbp:game_features
|
boss battles
VR support
environmental storytelling
character customization
side quests
day-night cycle
dynamic weather
multiple endings
crafting system
skill tree
photo mode
fast travel
mod support
NPC interactions
DLC content
stealth mechanics
dynamic AI
new game plus
|
gptkbp:game_length
|
15-20 hours
|
gptkbp:game_mechanic
|
shape-shifting weapon
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_world
|
open-world
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Gaining the Service Weapon
|
gptkbp:influenced_by
|
Metroidvania
|
gptkbp:inspired_by
|
gptkb:Twin_Peaks
gptkb:The_X-Files
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
gptkb:Federal_Bureau_of_Control
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:objective
|
defeat the Hiss
|
gptkbp:part_of
|
Control (video game)
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:players
|
gptkb:Jesse_Faden
|
gptkbp:published_by
|
gptkb:505_Games
|
gptkbp:puzzles
|
environmental puzzles
|
gptkbp:release_date
|
August 27, 2019
|
gptkbp:setting
|
gptkb:The_Oldest_House
|
gptkbp:soundtrack
|
gptkb:Martin_O'_Donnell
|
gptkbp:voice_actor
|
gptkb:Courtney_Hope
|
gptkbp:bfsParent
|
gptkb:Jesse_Faden
|
gptkbp:bfsLayer
|
5
|