Statements (68)
Predicate | Object |
---|---|
gptkbp:instanceOf |
board game
|
gptkbp:designedBy |
gptkb:Eclipse
|
gptkbp:expansion |
Gaia_Project:_The_Gaia_Project_-_The_Expansion
|
gptkbp:gameMechanics |
resource management
area control tile placement |
gptkbp:gameplay |
trade
social interaction resource allocation strategic planning exploration technology advancement strategic alliances turn-based player engagement strategic depth colonization long-term planning player interaction resource scarcity game balance game dynamics strategic foresight player agency player-driven economy game flow game narrative interactive gameplay tactical flexibility game replayability building structures competitive strategy long-term strategy resource tracking resource conversion competition for resources resource management strategies expanding territory player elimination action selection managing resources thematic immersion developing economy engine building variable player powers hidden information short-term tactics victory points cooperative elements dynamic board game mechanics integration endgame scoring game complexity asymmetrical factions complex decision making game theme goal-oriented play multi-layered strategy upgrading technologies |
gptkbp:genre |
strategy
|
https://www.w3.org/2000/01/rdf-schema#label |
Gaia Project
|
gptkbp:illustratedBy |
gptkb:Gerd_Müller
|
gptkbp:playsFor |
90-150 minutes
|
gptkbp:previousName |
1-4
|
gptkbp:publishedBy |
Z-Man Games
|
gptkbp:relatedTo |
Terra_Mystica
|
gptkbp:releaseYear |
2017
|
gptkbp:setIn |
space
|