GTA II

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style retro
gptkbp:character player-controlled criminal
gptkbp:characters gptkb:civilians
police officers
gang members
various NPCs
rival criminals
gptkbp:community supported
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:DMA_Design
gptkbp:expansion gptkb:none
gptkbp:game_engine 2 D game engine
gptkbp:game_features gptkb:power-ups
gptkb:weapons
gptkb:missions
vehicle customization
character progression
multiple endings
hidden items
time-based challenges
side activities
gptkbp:game_mode single-player
multiplayer
gptkbp:game_world urban environment
open-ended gameplay
gptkbp:gameplay open world
gptkbp:genre action-adventure
gptkbp:graphics 2 D sprites
https://www.w3.org/2000/01/rdf-schema#label GTA II
gptkbp:human_interaction completing missions
exploring city
fighting police
stealing vehicles
gptkbp:in-game_currency money
gptkbp:influenced_by gptkb:GTA_series
gptkbp:influences sandbox games
gptkbp:legacy cult following
gptkbp:mission various criminal activities
gptkbp:multiplayer yes
gptkbp:narrative non-linear
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Play_Station
gptkb:Game_Boy_Color
gptkbp:predecessor gptkb:Grand_Theft_Auto
gptkbp:publisher gptkb:BMG_Interactive
gptkbp:related_vehicle various types
gptkbp:release_date 1999-10-22
gptkbp:release_platform gptkb:PS1
gptkb:PC
GBC
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:none
gptkbp:setting gptkb:fictional_location
gptkbp:soundtrack various radio stations
gptkbp:successor gptkb:Grand_Theft_Auto_III
gptkbp:viewpoint top-down
gptkbp:bfsParent gptkb:GTA:_Grand_Theft_Auto
gptkbp:bfsLayer 7