Statements (89)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Funkenschlag
|
gptkbp:age |
12+
|
gptkbp:awards |
gptkb:International_Gamers_Award
|
gptkbp:design |
gptkb:Friedemann_Friese
|
gptkbp:game_components |
cards
tokens game board player boards money tokens |
gptkbp:game_length |
120 minutes
|
gptkbp:game_mechanics |
gptkb:market
gptkb:sports_event gptkb:resource_scarcity gptkb:battle decision making risk management investment resource allocation resource management strategic planning dynamic pricing game strategies player engagement building construction market manipulation game strategy supply and demand game enjoyment player interaction game analysis market dynamics game balance game dynamics game experience game outcomes game challenges game outcome network building game flow game objectives game success game challenge game discovery turn-based actions long-term strategy economic competition game tactics game planning resource trading game rewards game innovation strategic resource allocation game evaluation game adaptation game improvement short-term tactics game scenarios map control player negotiation game exploration player economy turn order management game excitement game penalties game interaction game creativity game fun game satisfaction game execution game defeat game failure game result game reward game risk game thrill game victory |
gptkbp:genre |
gptkb:battle
|
gptkbp:has_expansion |
gptkb:Funkenschlag:_Japan
Funkenschlag: France |
gptkbp:mechanics |
resource management
area control |
gptkbp:number_of_teams |
2-7
|
gptkbp:publisher |
2 F-Spiele
|
gptkbp:release_year |
gptkb:2004
|
gptkbp:setting |
gptkb:government_agency
|
gptkbp:tactics |
economic simulation
|
gptkbp:theme |
energy production
|