Statements (13)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:author |
gptkb:Ernest_Adams
|
| gptkbp:countryOfOrigin |
gptkb:United_States
|
| gptkbp:edition |
third edition
|
| gptkbp:firstPublished |
2006
|
| gptkbp:ISBN |
978-0-321-64337-7
|
| gptkbp:language |
English
|
| gptkbp:mediaType |
gptkb:print
|
| gptkbp:publisher |
gptkb:New_Riders
|
| gptkbp:subject |
game design
|
| gptkbp:bfsParent |
gptkb:Ernest_Adams
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Fundamentals of Game Design
|