FullDive technology (fictional)
GPTKB entity
Statements (15)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:sword
|
| gptkbp:allows |
direct neural interface
|
| gptkbp:appearsIn |
gptkb:Sword_Art_Online
|
| gptkbp:canBeBypassedBy |
traditional input devices
|
| gptkbp:controls |
user's senses
|
| gptkbp:createdBy |
Reki Kawahara (author)
|
| gptkbp:enables |
complete virtual reality immersion
|
| gptkbp:fictionalTechnology |
gptkb:AmuSphere
gptkb:NerveGear |
| gptkbp:firstAppearance |
gptkb:Sword_Art_Online_light_novel_series
|
| gptkbp:inspiredBy |
real-world brain-computer interfaces
|
| gptkbp:usedFor |
virtual reality gaming
|
| gptkbp:bfsParent |
gptkb:Gun_Gale_Online
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
FullDive technology (fictional)
|