FullDive technology (fictional)
                        
                            GPTKB entity
                        
                    
                Statements (15)
| Predicate | Object | 
|---|---|
| gptkbp:instanceOf | gptkb:sword | 
| gptkbp:allows | direct neural interface | 
| gptkbp:appearsIn | gptkb:Sword_Art_Online | 
| gptkbp:canBeBypassedBy | traditional input devices | 
| gptkbp:controls | user's senses | 
| gptkbp:createdBy | Reki Kawahara (author) | 
| gptkbp:enables | complete virtual reality immersion | 
| gptkbp:fictionalTechnology | gptkb:AmuSphere gptkb:NerveGear | 
| gptkbp:firstAppearance | gptkb:Sword_Art_Online_light_novel_series | 
| gptkbp:inspiredBy | real-world brain-computer interfaces | 
| gptkbp:usedFor | virtual reality gaming | 
| gptkbp:bfsParent | gptkb:Gun_Gale_Online | 
| gptkbp:bfsLayer | 6 | 
| https://www.w3.org/2000/01/rdf-schema#label | FullDive technology (fictional) |