Statements (19)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game mechanic
|
gptkbp:developedBy |
gptkb:Rocksteady_Studios
|
gptkbp:feature |
counter system
combo-based attacks environmental takedowns fluid animation transitions gadget integration |
https://www.w3.org/2000/01/rdf-schema#label |
Freeflow Combat
|
gptkbp:inspiredBy |
martial arts choreography
|
gptkbp:introducedIn |
gptkb:Batman:_Arkham_Asylum
|
gptkbp:notableFor |
influencing action game combat systems
seamless combat flow |
gptkbp:usedIn |
gptkb:Batman:_Arkham_Asylum
gptkb:Batman:_Arkham_City gptkb:Batman:_Arkham_Knight gptkb:Batman:_Arkham_Origins |
gptkbp:bfsParent |
gptkb:Batman:_Arkham_series
gptkb:Batman:_Arkham |
gptkbp:bfsLayer |
6
|