Frame Trap

GPTKB entity

Statements (17)
Predicate Object
gptkbp:instanceOf gptkb:video_game
gptkbp:category fighting game mechanics
gptkbp:defines A sequence of moves designed to bait an opponent into attacking, leaving them vulnerable to a counterattack due to frame disadvantage.
https://www.w3.org/2000/01/rdf-schema#label Frame Trap
gptkbp:involves block stun
counter hit
frame advantage
gptkbp:opposedBy defensive options
gptkbp:popularizedBy competitive fighting game community
gptkbp:purpose to punish impatient opponents
gptkbp:relatedTo gptkb:Tekken_series
gptkb:Street_Fighter_series
gptkb:Guilty_Gear_series
gptkbp:requires knowledge of frame data
gptkbp:usedIn fighting games
gptkbp:bfsParent gptkb:Easy_Allies
gptkbp:bfsLayer 8