Statements (110)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:aircraft_operated |
various types available
|
gptkbp:armament |
variety of weapons available
|
gptkbp:art_style |
top-down perspective
|
gptkbp:artwork |
distinctive art style
|
gptkbp:awards |
nominated for awards
won awards |
gptkbp:base |
growing player base
|
gptkbp:combat_system |
realistic combat mechanics
|
gptkbp:community |
active player community
player-driven economy active social media presence forums and discussions support for user-generated content active Discord server dedicated community of players. |
gptkbp:community_events |
gptkb:seasonal_events
|
gptkbp:community_support |
gptkb:server
forums social media presence |
gptkbp:constructed_in |
base building mechanics
|
gptkbp:developed_by |
Firesquid
|
gptkbp:developer |
Cloth Cat Games
|
gptkbp:economy |
gptkb:Company
player-driven economy system |
gptkbp:engine |
gptkb:aircraft
|
gptkbp:events |
in-game events and competitions
special in-game events throughout the year |
gptkbp:faction |
support for player clans
|
gptkbp:features |
gptkb:Company
resource management player-driven economy team-based gameplay persistent world base building tactical combat |
gptkbp:feedback |
integrated into development
community feedback influences development listens to player feedback for improvements |
gptkbp:fighting_style |
team-based
infantry combat cover system vehicle combat |
gptkbp:game_features |
unique gameplay features
|
gptkbp:game_mechanics |
focus on teamwork and strategy
sandbox elements |
gptkbp:game_modes |
Multiplayer
multiplayer various game modes available various Pv P and Pv E modes available |
gptkbp:game_world |
dynamic and evolving game world
|
gptkbp:gameplay |
tactical warfare
|
gptkbp:genre |
real-time strategy
Massively Multiplayer Online (MMO) |
gptkbp:graphics |
isometric view
|
gptkbp:has_lore |
rich lore and backstory
|
gptkbp:has_role |
gptkb:architect
gptkb:military_unit gptkb:Company various roles |
https://www.w3.org/2000/01/rdf-schema#label |
Foxhole
|
gptkbp:influences |
strategy games
MMO games realistic warfare games |
gptkbp:inspiration |
inspired by historical warfare
|
gptkbp:intelligence |
AI-controlled units present
|
gptkbp:is_a_resource_for |
gathering and management
|
gptkbp:is_available_on |
gptkb:Steam
|
gptkbp:launched |
full release in 2022
|
gptkbp:map |
large maps
strategic locations dynamic environment persistent world destructible terrain |
gptkbp:merchandise |
official merchandise available
|
gptkbp:mod_support |
gptkb:Community_Center
gptkb:battle |
gptkbp:narrative_style |
player-driven narrative
|
gptkbp:platform |
gptkb:PC
gptkb:Microsoft_Windows |
gptkbp:provides_access_to |
gptkb:battle
initially released in early access |
gptkbp:published_by |
Firesquid
|
gptkbp:publisher |
Cloth Cat Games
|
gptkbp:release_date |
gptkb:2016
2016-07-27 July 27, 2017 |
gptkbp:setting |
gptkb:World_War_II
|
gptkbp:soundtrack |
gptkb:musical
original soundtrack |
gptkbp:sport |
potential for competitive play
|
gptkbp:style_of_play |
gptkb:collaboration
competitive |
gptkbp:system_requirements |
varied
minimum and recommended specs |
gptkbp:tactics |
real-time strategy elements
|
gptkbp:tutorials |
in-game tutorials available
|
gptkbp:updates |
content updates
bug fixes frequent updates frequent content updates new features added regularly balance patches frequent balance changes regular patches and fixes seasonal updates and content drops |
gptkbp:user_interface |
intuitive user interface
|
gptkbp:user_reviews |
generally positive reviews
|
gptkbp:bfsParent |
gptkb:The_Proper_Ornaments
|
gptkbp:bfsLayer |
6
|