Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Rendering_Technique
|
| gptkbp:benefit |
Improved Performance
Lower Power Consumption |
| gptkbp:category |
gptkb:Optimization_Technique
Real-Time Rendering |
| gptkbp:dependsOn |
Eye Tracking
|
| gptkbp:developedBy |
Head-Mounted Displays
|
| gptkbp:implementedIn |
gptkb:Oculus
gptkb:NVIDIA gptkb:Sony |
| gptkbp:proposedBy |
1990s
|
| gptkbp:purpose |
Increase Rendering Efficiency
Reduce Computational Load |
| gptkbp:relatedTo |
Human Visual System
|
| gptkbp:rendersAtHighResolution |
Foveal Region
|
| gptkbp:rendersAtLowResolution |
Peripheral Region
|
| gptkbp:usedIn |
Virtual Reality
Augmented Reality Computer Graphics |
| gptkbp:bfsParent |
gptkb:FSR
gptkb:Variable_Rate_Shading |
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Foveated Rendering
|