Statements (18)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:military
|
| gptkbp:appliesTo |
command and control
battlefield conditions |
| gptkbp:category |
military science
game design |
| gptkbp:coinedBy |
gptkb:Carl_von_Clausewitz
|
| gptkbp:describes |
uncertainty in situational awareness
|
| gptkbp:firstDescribed |
gptkb:On_War
|
| gptkbp:influenced |
decision making
|
| gptkbp:opposedBy |
perfect information
|
| gptkbp:relatedTo |
friction (military)
|
| gptkbp:simulatedIn |
real-time strategy games
wargames |
| gptkbp:usedIn |
gptkb:military
video games |
| gptkbp:bfsParent |
gptkb:Fire_Emblem:_Thracia_776
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Fog of war
|