gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Fire_Emblem:_Blazing_Blade
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gptkbp:antagonist
|
Zephiel
|
gptkbp:art_style
|
anime-inspired
2 D sprite-based
|
gptkbp:awards
|
none won
|
gptkbp:character
|
many
|
gptkbp:character_classes
|
various
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
dynamic
|
gptkbp:character_relationships
|
gptkb:launch_complex
|
gptkbp:composer
|
gptkb:Yuka_Tsujiyoko
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:cultural_impact
|
significant in Japan
|
gptkbp:developer
|
Intelligent Systems
|
gptkbp:difficulty
|
multiple
scalable
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
support conversations
|
gptkbp:game_length
|
approximately 30-40 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
gptkb:battle
|
gptkbp:has_spin_off
|
gptkb:none
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
tactical RPG genre
|
gptkbp:inspiration
|
previous Fire Emblem games
|
gptkbp:legacy
|
influential in tactical RP Gs
|
gptkbp:localization
|
not officially localized outside Japan
|
gptkbp:main_character
|
Roy
|
gptkbp:mechanics
|
gptkb:theorem
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:political_intrigue
|
gptkbp:number_of_books
|
gptkb:26
|
gptkbp:number_of_teams
|
impact story
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:predecessor
|
gptkb:Fire_Emblem:_The_Blazing_Blade
|
gptkbp:publisher
|
gptkb:video_game
|
gptkbp:release_date
|
2002-03-29
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:remake
|
none announced
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
gptkb:Fire_Emblem
|
gptkbp:setting
|
Elibe
|
gptkbp:successor
|
gptkb:Fire_Emblem:_The_Sacred_Stones
|
gptkbp:themes
|
heroism and sacrifice
|
gptkbp:voice_actor
|
gptkb:battle
|