Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Final_Fantasy_X
|
gptkbp:developed_by |
gptkb:public_square
|
gptkbp:features |
turn-based combat
|
gptkbp:has |
gptkb:fandom
gptkb:video_game gptkb:museum critical acclaim boss battles character arcs rich lore environmental storytelling side quests high-definition graphics commercial success dynamic lighting emotional moments detailed character models immersive sound design expansive world realistic animations |
https://www.w3.org/2000/01/rdf-schema#label |
Final Fantasy X engine
|
gptkbp:influenced_by |
gptkb:Final_Fantasy_VII_engine
|
gptkbp:inspired |
subsequent RP Gs
|
gptkbp:is_compatible_with |
gptkb:PC
gptkb:Play_Station_2 gptkb:Play_Station_3 gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:is_known_for |
iconic characters
memorable soundtrack unique setting high-quality voice acting |
gptkbp:is_part_of |
gptkb:Final_Fantasy_series
|
gptkbp:is_used_in |
remastered versions
|
gptkbp:known_for |
complex characters
cinematic storytelling innovative gameplay mechanics emotional narrative |
gptkbp:released |
gptkb:2001
|
gptkbp:successor |
Crystal Tools
|
gptkbp:supports |
gptkb:Actor
gptkb:multiple_platforms gptkb:item character customization summoning mechanics real-time cutscenes 3 D graphics |
gptkbp:used_in |
gptkb:Final_Fantasy_X-2
gptkb:Final_Fantasy_X |
gptkbp:utilizes |
Aeons
blitzball minigame sphere grid system overdrives |