Statements (51)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game mechanic
|
gptkbp:allows |
character customization
|
gptkbp:enables |
job changing
|
gptkbp:features |
gptkb:Final_Fantasy_V
|
https://www.w3.org/2000/01/rdf-schema#label |
Final Fantasy V job system
|
gptkbp:includes |
jobs
|
gptkbp:influenced |
Bravely Default job system
Final Fantasy Tactics job system Final Fantasy XIV job system |
gptkbp:influencedBy |
Final Fantasy III job system
|
gptkbp:introducedIn |
gptkb:Final_Fantasy_V
|
gptkbp:mechanic |
class system
progression system ability system |
gptkbp:notableFor |
depth
flexibility influencing later RPGs |
gptkbp:notableMember |
gptkb:Freelancer
gptkb:Samurai gptkb:King gptkb:dancer gptkb:Black_Mage gptkb:Summoner gptkb:White_Mage gptkb:Dragoon gptkb:Beastmaster gptkb:Bard gptkb:Berserker gptkb:Geomancer gptkb:Blue_Mage gptkb:Red_Mage Buddhist monk Ninja Thief Ranger Chemist Mime Mystic Knight Time Mage Cannoneer (Advance/Pixel Remaster) Gladiator (Advance/Pixel Remaster) Necromancer (Advance/Pixel Remaster) Oracle (Advance/Pixel Remaster) |
gptkbp:numberOfJobs |
22 (original SNES version)
26 (Advance/Pixel Remaster versions) |
gptkbp:progressionBy |
earning Ability Points in battle
|
gptkbp:purpose |
strategic party customization
|
gptkbp:unlockMethod |
abilities for use with other jobs
|
gptkbp:uses |
Ability Points
|
gptkbp:bfsParent |
gptkb:Bartz_Klauser
|
gptkbp:bfsLayer |
7
|