gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Final_Fantasy:_Crystal_Chronicles_-Echoes_of_Time
gptkb:Final_Fantasy_Crystal_Chronicles
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gptkbp:art_style
|
3 D graphics
|
gptkbp:awards
|
Best Wii Game nomination
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gptkbp:character
|
gptkb:King_Cid
gptkb:expedition
gptkb:Monarch
gptkb:film
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gptkbp:combat_system
|
Indirect combat
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gptkbp:community
|
Online leaderboards
|
gptkbp:composer
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gptkb:Kumi_Tanioka
|
gptkbp:critical_reception
|
Generally positive reviews
|
gptkbp:developer
|
gptkb:Square_Enix_team
gptkb:public_square
|
gptkbp:director
|
gptkb:Yusuke_Naora
|
gptkbp:environment
|
Fantasy world
|
gptkbp:events
|
Seasonal events
|
gptkbp:game_engine
|
Proprietary engine
|
gptkbp:game_features
|
gptkb:Character_development
Resource gathering
Quest completion
Town building
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gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
Building construction
Resource management
Quest system
Character recruitment
|
gptkbp:game_type
|
Real-time strategy
|
gptkbp:gameplay
|
town management
|
gptkbp:genre
|
gptkb:aircraft
|
gptkbp:has_expansion
|
gptkb:battle
|
gptkbp:in-game_currency
|
Gils
|
gptkbp:influences
|
gptkb:Final_Fantasy_series
gptkb:Sim_City
|
gptkbp:inspiration
|
Fantasy literature
|
gptkbp:localization
|
Multiple languages
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
King's responsibilities
|
gptkbp:number_of_teams
|
gptkb:King_Cid
|
gptkbp:platform
|
gptkb:Wii
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
March 24, 2008
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Final_Fantasy_Crystal_Chronicles:_My_Life_as_a_Dark_Lord
|
gptkbp:series
|
gptkb:Final_Fantasy_Crystal_Chronicles
|
gptkbp:setting
|
kingdom of the player character
|
gptkbp:voice_actor
|
gptkb:battle
|