Feng's Power Crush

GPTKB entity

Statements (49)
Predicate Object
gptkbp:instanceOf video game move
gptkbp:animationStudio unique character animation
gptkbp:availableIn gptkb:Tekken_6
gptkb:Tekken_7
gptkbp:character gptkb:Feng_Wei
gptkbp:characteristics high damage
fast execution
armor against attacks
can be canceled into other moves
gptkbp:defeated blocking
gptkbp:gameplay Tekken series
gptkbp:has active frames
recovery frames
startup frames
https://www.w3.org/2000/01/rdf-schema#label Feng's Power Crush
gptkbp:integration can be followed up with additional attacks
gptkbp:introduced gptkb:Tekken_5
gptkbp:is a versatile move
a fan-favorite move
a defensive option
a move that can be used in mix-ups
a move that can be used in training mode
a move that can be used to bait opponents
a move that can be used to create pressure
a move that can be used to punish mistakes
a move that can be used to surprise opponents
a move that can lead to combos
a move that can turn the tide of battle
a move that has a dedicated following
a move that has a unique input command
a move that has been featured in tournaments
a move that has evolved over the series
a move that has strategic depth
a move that requires practice
a powerful offensive tool
a_key_part_of_Feng's_playstyle
a_move_that_reflects_Feng's_character_design
a_move_that_showcases_Feng's_martial_arts_style
a_signature_move_of_Feng_Wei
gptkbp:isCounteredBy throws
gptkbp:isEvaluatedBy opponents with low health
gptkbp:isUsedFor competitive play
break opponent's guard
gptkbp:relatedTo Power_Crush_mechanic
gptkbp:requires meter
precise timing for effectiveness
gptkbp:strategicGoals punishing opponents
gptkbp:type crush move
gptkbp:usedBy gptkb:Feng_Wei