Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:tabletop_role-playing_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Fate_Core_system
|
gptkbp:designed_by |
gptkb:Evil_Hat_Productions
|
gptkbp:emphasizes |
player agency
flexible rules |
gptkbp:encourages |
improvisation
creative collaboration |
gptkbp:first_published |
gptkb:2013
|
gptkbp:focus |
narrative-driven gameplay
|
gptkbp:genre |
gptkb:Magic:_The_Gathering_set
gptkb:Author gptkb:film |
gptkbp:has_team |
gptkb:book
conflict resolution conditions world-building tools group dynamics character arcs skills consequences conflicts player feedback thematic elements character motivations game balance game pacing story arcs storytelling techniques player contributions character relationships skill challenges adventure design session planning scene transitions session zero session recap narrative control narrative stakes character goals character aspects fate point economy scene framing stress tracks stunt creation |
https://www.w3.org/2000/01/rdf-schema#label |
Fate Core Toolkit
|
gptkbp:includes |
adventure hooks
character creation rules game mastering advice sample settings |
gptkbp:is_available_in |
gptkb:standard
print format |
gptkbp:mechanics |
Fate dice
|
gptkbp:published_by |
gptkb:Evil_Hat_Productions
|
gptkbp:related_to |
gptkb:Fate_Accelerated_Edition
gptkb:Fate_RPG |
gptkbp:setting |
generic
|
gptkbp:supports |
stunts
aspects multiple genres fate points |
gptkbp:uses |
player-driven storytelling
collaborative world-building |