Statements (114)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Far_Cry
gptkb:Far_Cry_3 |
gptkbp:advertising |
viral campaigns
|
gptkbp:armament |
laser guns
explosive arrows |
gptkbp:art_style |
retro-futuristic
retro 1980s |
gptkbp:awards |
Nominated for several awards
Best Downloadable Game |
gptkbp:character_appearance |
gptkb:Footballer
|
gptkbp:critical_reception |
positive
|
gptkbp:developer |
gptkb:Ubisoft_Montreal
|
gptkbp:difficulty |
adjustable
|
gptkbp:enemy |
gptkb:physicist
gptkb:robot |
gptkbp:engine |
gptkb:Anvil_Engine
|
gptkbp:environment |
post-apocalyptic world
neon-lit landscapes |
gptkbp:fan_base |
cult following
|
gptkbp:features |
gptkb:musical
gptkb:spacecraft gptkb:power-ups gptkb:Actor gptkb:Footballer gptkb:video_game gptkb:automobile gptkb:museum machine guns upgrades boss battles explosives melee combat character arcs environmental hazards combat mechanics environmental storytelling character customization day-night cycle dynamic weather shotguns crafting system boss fights sniper rifles skill trees cutscenes grenades AI companions stealth kills dialogue choices armor upgrades side missions enemy factions retro aesthetics enemy types hacking mechanics narrative choices stealth mechanics sci-fi elements over-the-top action health packs neon colors explosive weapons rocket launchers enemy vehicles |
gptkbp:game_engine |
modified version of Dunia Engine
|
gptkbp:game_features |
retro aesthetics
|
gptkbp:game_length |
approximately 10 hours
|
gptkbp:game_mechanics |
gptkb:spacecraft
combat stealth |
gptkbp:game_modes |
single-player
|
gptkbp:gameplay |
open world
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:has_expansion |
gptkb:Far_Cry_3
|
gptkbp:has_gameplay_element |
gptkb:museum
upgrades boss battles combat mechanics character customization day-night cycle dynamic weather system crafting system AI companions side missions enemy factions exploration mechanics stealth mechanics vehicle combat |
gptkbp:influenced_by |
video game culture
|
gptkbp:influences |
1980s action films
|
gptkbp:inspiration |
video game culture
|
gptkbp:inspired_by |
1980s action films
|
gptkbp:main_character |
gptkb:Rex_Powercolt
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
non-linear
satirical |
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:release_date |
April 30, 2013
|
gptkbp:release_format |
standalone expansion
|
gptkbp:release_platform |
gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network gptkb:Steam |
gptkbp:release_region |
Worldwide
|
gptkbp:sequel |
gptkb:none
|
gptkbp:setting |
dystopian future
1980s-inspired future |
gptkbp:soundtrack |
gptkb:synthwave
|
gptkbp:themes |
satire of 80s action tropes
|
gptkbp:voice_actor |
gptkb:Michael_Biehn
|