Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
gptkb:comic_book
|
gptkbp:based_on |
Falling Skies (TV series)
|
gptkbp:character_customization |
limited
|
gptkbp:combat_system |
turn-based
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Telltale_Games
|
gptkbp:game_engine |
gptkb:aircraft
|
gptkbp:game_features |
player decisions
resource management strategic planning upgrades team management strategic alliances unit management resource gathering environmental hazards achievements replayability strategic retreats environmental storytelling endgame scenarios leaderboards character backstories character progression crafting system mission objectives cutscenes base building dialogue choices story-driven missions dynamic events character relationships enemy factions tactical combat enemy encounters narrative choices enemy weaknesses survival mechanics enemy AI behavior character skills missions with choices |
gptkbp:game_length |
approximately 10 hours
|
gptkbp:game_modes |
single-player
|
gptkbp:genre |
gptkb:battle
|
gptkbp:inspiration |
Falling Skies series themes
|
gptkbp:intelligence |
enemy aliens
|
gptkbp:main_character |
gptkb:Tom_Mason
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
survival against alien invasion
|
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:MGM_Interactive
|
gptkbp:release_date |
2014-06-24
|
gptkbp:release_platform |
digital download
|
gptkbp:release_region |
gptkb:Europe
gptkb:North_America |
gptkbp:setting |
post-apocalyptic Earth
|
gptkbp:voice_actor |
gptkb:Maxim_Knight
gptkb:Sarah_Carter gptkb:Moon_Bloodgood gptkb:Drew_Roy gptkb:Noah_Wyle |
gptkbp:bfsParent |
gptkb:Falling_Skies
|
gptkbp:bfsLayer |
4
|