gptkbp:instance_of
|
gptkb:Research_Institute
|
gptkbp:aims_to
|
create immersive experiences
|
gptkbp:aims_to_improve
|
social interactions
remote work experiences
gaming experiences
|
gptkbp:collaborates_with
|
academic institutions
|
gptkbp:contributes_to
|
metaverse development
|
gptkbp:develops
|
gptkb:food
gptkb:enterprise_solutions
gptkb:AR_glasses
Oculus products
|
gptkbp:employs
|
gptkb:engineers
gptkb:researchers
|
gptkbp:focuses_on
|
gptkb:virtual_reality
augmented reality
|
gptkbp:founded_in
|
gptkb:2020
|
gptkbp:funding
|
gptkb:venture_capital
research grants
|
gptkbp:has_collaborations_with
|
research institutions
startups
industry partners
|
gptkbp:has_goal
|
enhancing user engagement
advancing AR technology
advancing VR technology
|
gptkbp:has_impact_on
|
gptkb:educational_programs
gptkb:entertainment_industry
digital communication
|
gptkbp:has_location
|
gptkb:Menlo_Park,_California
|
gptkbp:has_part
|
gptkb:Oculus_Research
gptkb:Reality_Labs_Research
|
gptkbp:has_project
|
gptkb:Horizon_Workrooms
gptkb:Project_Aria
gptkb:Spark_AR
|
gptkbp:hosts
|
developer conferences
|
https://www.w3.org/2000/01/rdf-schema#label
|
Facebook Reality Labs
|
gptkbp:investment
|
new technologies
|
gptkbp:is_involved_in
|
gptkb:AI_technology
computer vision
human-computer interaction
software engineering
user experience design
hardware prototyping
|
gptkbp:is_known_for
|
gptkb:Software_Development
innovative hardware
|
gptkbp:is_led_by
|
gptkb:Andrew_Bosworth
|
gptkbp:is_part_of
|
Meta's AR/ VR strategy
|
gptkbp:is_recognized_by
|
gptkb:media_coverage
industry awards
academic citations
|
gptkbp:offers
|
fellowships
internships
|
gptkbp:parent_organization
|
gptkb:Meta_Platforms,_Inc.
|
gptkbp:participates_in
|
conferences
|
gptkbp:produces
|
research papers
|
gptkbp:vision
|
immersive computing future
|
gptkbp:bfsParent
|
gptkb:Meta_Platforms,_Inc.
gptkb:Facebook
|
gptkbp:bfsLayer
|
4
|