Statements (31)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:developer |
gptkb:Dodge_Roll
gptkb:Singlecore_Games |
gptkbp:engine |
gptkb:Unity
|
gptkbp:feature |
boss battles
arcade-style gameplay procedurally generated levels dodge roll mechanic randomized weapons |
gptkbp:first_released_on |
gptkb:Apple_Arcade
|
gptkbp:firstReleased |
September 19, 2019
|
gptkbp:genre |
roguelike
bullet hell |
https://www.w3.org/2000/01/rdf-schema#label |
Exit the Gungeon
|
gptkbp:mainCharacter |
gptkb:Gungeoneers
|
gptkbp:metacriticScore |
gptkb:72_(Switch)
68 (PC) |
gptkbp:mode |
single-player
|
gptkbp:platform |
gptkb:iOS
gptkb:Microsoft_Windows gptkb:Nintendo_Switch gptkb:PlayStation_4 gptkb:Xbox_One |
gptkbp:prequel |
gptkb:Enter_the_Gungeon
|
gptkbp:publisher |
gptkb:Devolver_Digital
|
gptkbp:releaseDate |
March 17, 2020
|
gptkbp:sequel |
gptkb:Enter_the_Gungeon
|
gptkbp:setting |
Gungeon
|
gptkbp:style |
pixel art
|
gptkbp:bfsParent |
gptkb:Devolver_Digital
|
gptkbp:bfsLayer |
5
|