Everybody's Gone to the Rapture

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Dear_Esther
gptkbp:art_style realistic
gptkbp:awards gptkb:BAFTA_Games_Award_for_Best_Original_Property
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:BAFTA_Games_Award_for_Best_Game_Design
gptkbp:composer gptkb:Jessica_Curry
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:The_Chinese_Room
gptkbp:events mysterious disappearance
gptkbp:explores gptkb:battle
gptkbp:game_engine gptkb:aircraft
gptkbp:game_length approximately 4-6 hours
gptkbp:game_mechanics immersive
focus on exploration
walking simulator
focus on narrative
focus on atmosphere
gptkbp:game_modes single-player
gptkbp:genre gptkb:amusement_park
https://www.w3.org/2000/01/rdf-schema#label Everybody's Gone to the Rapture
gptkbp:influenced_by gptkb:literary_work
art house films
gptkbp:influences gptkb:Dear_Esther
gptkb:The_Vanishing_of_Ethan_Carter
gptkbp:interacts_with minimal
gptkbp:is_evaluated_by gptkb:battle
gptkbp:location the church
the countryside
the village
the observatory
Yaughton
gptkbp:mission solving the mystery
discovering the story
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:spacecraft
non-linear
first-person perspective
environmental storytelling
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Play_Station_4
gptkbp:portrayed_by multiple characters
gptkbp:publisher gptkb:film_production_company
gptkbp:release_date August 11, 2016
gptkbp:release_platform P S4, PC
gptkbp:release_year gptkb:2016
gptkbp:setting post-apocalyptic England
gptkbp:speed slow
gptkbp:target_audience adventure game fans
story-driven game players
gptkbp:themes gptkb:loss
faith
human connection
gptkbp:voice_actor gptkb:battle