gptkbp:instanceOf
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video game
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gptkbp:alliance
|
gptkb:House_Hlaalu
gptkb:House_Telvanni
gptkb:House_Redoran
gptkb:Thieves_Guild
gptkb:Imperial_Legion
gptkb:Dark_Brotherhood
|
gptkbp:awards
|
Game of the Year
|
gptkbp:challenges
|
side quests
main quests
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gptkbp:characterTraits
|
extensive character customization
|
gptkbp:community
|
dedicated fan community
|
gptkbp:communitySupport
|
active
extensive mod support
Construction Set
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gptkbp:criticalReception
|
highly acclaimed
|
gptkbp:culturalInfluence
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inspired by various cultures
|
gptkbp:developer
|
gptkb:Bethesda_Game_Studios
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gptkbp:DLC
|
dynamic_NPC_interactions
|
gptkbp:drawings
|
3D graphics
|
gptkbp:engine
|
Gamebryo
|
gptkbp:environment
|
diverse environments
|
gptkbp:expansion
|
Tribunal
Bloodmoon
|
gptkbp:fanEvents
|
numerous fan projects
|
gptkbp:gameFeatures
|
single-player
open world
complex economy
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gptkbp:gameLength
|
50-100 hours
|
gptkbp:genre
|
role-playing game
|
gptkbp:hasAbility
|
spell crafting
|
gptkbp:influenced
|
future RPGs
|
gptkbp:inspiration
|
The Elder Scrolls series
|
gptkbp:language
|
branching dialogue
|
gptkbp:legacy
|
cult classic status
|
gptkbp:mainCharacter
|
Nerevarine
|
gptkbp:narrativeStyle
|
gptkb:The_Nerevarine_prophecy
rich lore
|
gptkbp:platforms
|
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:predecessor
|
The Elder Scrolls II: Daggerfall
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:releaseDate
|
2002-05-01
|
gptkbp:rootSystem
|
varied_dungeons
|
gptkbp:sells
|
over 4 million copies
|
gptkbp:series
|
The Elder Scrolls
|
gptkbp:setting
|
Morrowind
|
gptkbp:skills
|
character skills
|
gptkbp:soundtrack
|
gptkb:Jeremy_Soule
|
gptkbp:style
|
fantasy art style
|
gptkbp:successor
|
The Elder Scrolls IV: Oblivion
|
gptkbp:supportRole
|
real-time combat
|
gptkbp:teamAchievements
|
high replayability
|