EX Rolling Attack

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Blanka-chan's_Rolling_Attack
gptkbp:affects damage
gptkbp:block opponent
gptkbp:can_be_used_with other special moves
gptkbp:character gptkb:Ken
gptkb:Ryu
gptkbp:cooling_system gptkb:battle
gptkbp:damage physical
gptkbp:enacted_by jumping
gptkbp:events normal attacks
gptkbp:first_introduced gptkb:Street_Fighter_III
gptkbp:has_property invincibility frames
https://www.w3.org/2000/01/rdf-schema#label EX Rolling Attack
gptkbp:input_output quarter-circle forward + punch
gptkbp:is_associated_with aggressive playstyle
gptkbp:is_available_in console versions
mobile versions
arcade versions
EX versions of moves
gptkbp:is_considered a signature move
high risk, high reward
a versatile move
gptkbp:is_countered_by throws
projectiles
anti-air moves
gptkbp:is_effective_against defensive players
multiple opponents
corner situations
highly mobile characters
gptkbp:is_enhanced_by super meter
gptkbp:is_noted_for its speed
its reach
its utility
its damage output
gptkbp:is_part_of Ken's strategy
Ryu's strategy
Street Fighter gameplay mechanics
Ryu's move set
Ken's move set
Ken's EX moves
Ryu's EX moves
gptkbp:is_popular_in competitive play
gptkbp:is_recognized_by a fan favorite
gptkbp:is_used_for pressure
punish mistakes
gptkbp:is_used_in gptkb:sports_event
combos
gptkbp:is_used_to close distance
initiate offense
gptkbp:performed_by multiple characters
gptkbp:requires meter
gptkbp:skills timing
gptkbp:style rolling animation
gptkbp:type gptkb:watch
gptkbp:used_in gptkb:Street_Fighter_series