Gouraud shading

E963432 UNEXPLORED

Gouraud shading is a computer graphics technique for smoothly shading surfaces by interpolating vertex colors across polygons to create a more realistic lighting effect.

All labels observed (1)

Label Occurrences
Gouraud shading canonical 4

How this entity was disambiguated

Referenced by (4)

Full triples — surface form annotated when it differs from this entity's canonical label.

Henri Gouraud knownFor Gouraud shading
Henri Gouraud developed Gouraud shading
TinyGL hasFeature Gouraud shading
Phong reflection model relatedTo Gouraud shading