Heist

E932624

Heist is a major Path of Exile expansion that introduced elaborate dungeon robberies, specialized rogues, and a new loot-focused endgame system centered around planning and executing high-stakes thefts.

All labels observed (2)

Label Occurrences
Grand Heists 1
Heist canonical 1

How this entity was disambiguated

Statements (50)

Predicate Object
instanceOf Path of Exile expansion
game content update
coreMechanic escaping with the target item
planning Grand Heists via blueprints
smashing chests for loot under time pressure
stealth and evasion before lockdown
using rogues with specialized skills
developedBy Grinding Gear Games
emphasizes careful preparation and planning
party play with multiple rogues
risk versus reward gameplay
feature elaborate dungeon robberies
new loot-focused endgame system
specialized rogues
focusesOn executing high-stakes thefts
planning high-stakes thefts
genre action role-playing game content
hasItemType Blueprint
Heist Contract
Heist-exclusive unique item
Rogue's Marker
alternate-quality gem
experimented base type
replica unique item
hasLocation Rogue Harbour
hasNPC Gianna, the Master of Disguise
Huck, the Soldier
Isla, the Engineer
Karst, the Lockpick
Nenet, the Scout
Niles, the Interrogator
Tibbs, the Giant
Tullina, the Catburglar
Vinderi, the Dismantler
Vox, the leader of the Rogue Harbour
hasNPCType rogue specialist
introducesMechanic Grand Heists
linked to: Heist

Heist contracts
alert level system
blueprint planning system
lockdown phase
rogue equipment
rogue experience and leveling
rogue harbour hub area
partOf Path of Exile
rewardType alternate-quality skill gems
exclusive unique items
high-value currency items
rare equipment
replica versions of existing uniques

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Heist introducesMechanic Grand Heists
linked to: Heist