Kelly Johnson's 14 Rules and Practices

E623330

Kelly Johnson's 14 Rules and Practices are a set of streamlined management and engineering principles that guided the highly efficient, innovative, and secretive project development culture of Lockheed’s Skunk Works.

All labels observed (2)

How this entity was disambiguated

Statements (49)

Predicate Object
instanceOf engineering principle set ⓘ
management principle set ⓘ
project management guideline ⓘ
appliedIn Skunk Works projects ⓘ
classified aerospace programs ⓘ
military aircraft development ⓘ
associatedWith Lockheed Aircraft Corporation ⓘ
Lockheed Skunk Works ⓘ
author Clarence "Kelly" Johnson ⓘ
documentedIn Skunk Works internal management guidance ⓘ
writings and interviews of Clarence "Kelly" Johnson ⓘ
emphasizes close customer–contractor collaboration ⓘ
cost control ⓘ
design simplicity ⓘ
minimal bureaucracy ⓘ
performance-based rewards ⓘ
rapid decision-making ⓘ
schedule discipline ⓘ
security and secrecy ⓘ
small empowered teams ⓘ
streamlined documentation ⓘ
vendor and subcontractor responsibility ⓘ
hasRule Rule 10: The specifications applying to the hardware must be agreed to well in advance of contracting. ⓘ
Rule 11: Funding must be timely and must be in line with the program schedule. ⓘ
Rule 12: There must be mutual trust between the military project organization and the contractor with very close cooperation and liaison on a day-to-day basis. ⓘ
Rule 13: Access by outsiders to the project and its personnel must be strictly controlled by appropriate security measures. ⓘ
Rule 14: Because only a few people will be used in engineering and most other areas, ways must be provided to reward good performance by pay not based on the number of personnel supervised. ⓘ
Rule 1: The Skunk Works manager must be delegated practically complete control of his program in all aspects. ⓘ
Rule 2: Strong but small project offices must be provided both by the military and industry. ⓘ
Rule 3: The number of people having any connection with the project must be restricted in an almost vicious manner. ⓘ
Rule 4: A very simple drawing and drawing release system with great flexibility for making changes must be provided. ⓘ
Rule 5: There must be a minimum number of reports required, but important work must be recorded thoroughly. ⓘ
Rule 6: There must be a monthly cost review covering not only what has been spent and committed but also projected costs to the conclusion of the program. ⓘ
Rule 7: The contractor must be delegated and must assume more than normal responsibility to get good vendor bids for subcontract work. ⓘ
Rule 8: The inspection system must be used judiciously and must not be allowed to become cumbersome. ⓘ
Rule 9: The contractor must be delegated the authority to test his final product in flight. ⓘ
influenced contemporary aerospace project management ⓘ
modern agile development practices ⓘ
rapid prototyping approaches in defense programs ⓘ
influencedBy Cold War defense requirements ⓘ
World War II aircraft development experience ⓘ
notableApplication Lockheed F-117 Nighthawk development ⓘ
Lockheed SR-71 Blackbird development ⓘ
linked to: SR-71 Blackbird

Lockheed U-2 development ⓘ
linked to: Lockheed U-2
purpose foster rapid innovation ⓘ
guide advanced aircraft development projects ⓘ
increase efficiency in complex engineering programs ⓘ
protect secrecy of sensitive defense projects ⓘ
timePeriod mid-20th century ⓘ

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Lockheed Skunk Works → associatedConcept → Kelly Johnson's 14 Rules and Practices ⓘ
Clarence Johnson → notableConcept → Kelly Johnson’s 14 Rules of Management ⓘ
linked to: Kelly Johnson's 14 Rules and Practices