Metal 3

E519907

Metal 3 is an updated generation of Apple’s low-level graphics and compute API designed to deliver higher performance and more advanced GPU features on Apple platforms.

All labels observed (1)

Label Occurrences
Metal 3 canonical 2

How this entity was disambiguated

Statements (45)

Predicate Object
instanceOf Apple technology
compute API
graphics API
category application programming interface
graphics and multimedia technology
compatibleWith Metal Shading Language
Xcode
designedFor Apple platform integration
tight hardware–software optimization
developer Apple Inc.
enables console-quality games on Mac
efficient porting of games to Apple platforms
goal enable advanced visual effects in games
higher performance on Apple GPUs
improve GPU compute efficiency
reduced CPU overhead for graphics
introducedAt Apple Worldwide Developers Conference (WWDC)
partOf Metal
platform Apple GPUs
linked to: Apple GPU

Apple silicon Macs
linked to: Apple silicon

iOS
iPadOS
macOS
tvOS
predecessor Metal 2
supports GPU compute
MetalFX Spatial Upscaling
MetalFX Temporal Upscaling
linked to: MetalFX Upscaling

MetalFX Upscaling
advanced GPU features
advanced debugging and profiling tools
fast resource loading
graphics rendering
high-performance gaming
improved shader compilation pipeline
low-level GPU access
machine learning workloads via GPU compute
modern rendering techniques
ray tracing (Apple GPU–specific)
resource management APIs
useCase GPU-accelerated compute tasks
game development
professional graphics applications
real-time rendering
scientific computing

How these facts were elicited

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

Metal version Metal 3
Apple GPU supports Metal 3