SKTexture

E518841

SKTexture is a SpriteKit class that represents image data used to render textured sprites and other visual elements in 2D games and animations.

All labels observed (1)

Label Occurrences
SKTexture canonical 1

How this entity was disambiguated

Statements (53)

Predicate Object
instanceOf Apple framework API
SpriteKit class
texture object
canBeCreatedFrom CGImage
CIImage
SKNode
SKView
image files
texture atlas
category 2D graphics API
definedIn SpriteKit framework
linked to: SpriteKit
frameworkOwner Apple
linked to: Apple Inc.
initializer init(cgImage:)
init(image:)
init(imageNamed:)
textureWithCGImage:
textureWithImage: (Objective-C)
textureWithImageNamed:
introducedIn OS X 10.9
iOS 7
language Objective-C
Swift
method cgImage()
preload(_:withCompletionHandler:)
preloadWithCompletionHandler:
textureByApplyingCIFilter:
textureRect()
partOf SpriteKit
platform iOS
macOS
tvOS
watchOS
property CGImage
filteringMode
size
textureRect
usesMipmaps
relatedTo SKSpriteNode
SKTextureAtlas
SKView
supports filtering modes
mipmaps
texture atlases
texture repetition
threadSafety generally not thread-safe for mutation
usedBy SKEmitterNode
SKSpriteNode
SKTileMapNode
usedFor rendering textured sprites
rendering visual elements
representing image data
usedIn 2D animations
2D games

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SpriteKit includes SKTexture