Game Theory (with Drew Fudenberg)
E324672
"Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
All labels observed (3)
| Label | Occurrences |
|---|---|
| A Course in Game Theory | 3 |
| Game Theory (with Drew Fudenberg) canonical | 2 |
| Game Theory and Economic Modelling | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T3081241 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Game Theory (with Drew Fudenberg) Context triple: [Jean Tirole, notableWork, Game Theory (with Drew Fudenberg)]
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A.
Dynamic Noncooperative Game Theory
Dynamic Noncooperative Game Theory is a foundational book in game theory that rigorously analyzes strategic interactions among rational decision-makers evolving over time, with applications in economics, engineering, and control systems.
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B.
Theory of Games and Economic Behavior
Theory of Games and Economic Behavior is a foundational 1944 book by John von Neumann and Oskar Morgenstern that established game theory as a rigorous mathematical framework for analyzing strategic decision-making in economics.
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C.
Nash bargaining solution
The Nash bargaining solution is a foundational concept in game theory that defines a fair and efficient outcome for two-party bargaining problems based on axioms of rationality and symmetry.
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D.
Rubinstein bargaining model
The Rubinstein bargaining model is a foundational game-theoretic framework that analyzes how two parties reach agreement over time through alternating offers under the influence of impatience and strategic delay.
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E.
Non-cooperative Games
Non-cooperative Games is John Nash’s seminal 1950 paper that founded modern non-cooperative game theory and introduced the concept now known as Nash equilibrium.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Game Theory (with Drew Fudenberg) Target entity description: "Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
-
A.
Dynamic Noncooperative Game Theory
Dynamic Noncooperative Game Theory is a foundational book in game theory that rigorously analyzes strategic interactions among rational decision-makers evolving over time, with applications in economics, engineering, and control systems.
-
B.
Theory of Games and Economic Behavior
Theory of Games and Economic Behavior is a foundational 1944 book by John von Neumann and Oskar Morgenstern that established game theory as a rigorous mathematical framework for analyzing strategic decision-making in economics.
-
C.
Nash bargaining solution
The Nash bargaining solution is a foundational concept in game theory that defines a fair and efficient outcome for two-party bargaining problems based on axioms of rationality and symmetry.
-
D.
Rubinstein bargaining model
The Rubinstein bargaining model is a foundational game-theoretic framework that analyzes how two parties reach agreement over time through alternating offers under the influence of impatience and strategic delay.
-
E.
Non-cooperative Games
Non-cooperative Games is John Nash’s seminal 1950 paper that founded modern non-cooperative game theory and introduced the concept now known as Nash equilibrium.
- F. None of above. chosen
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
economics textbook
ⓘ
game theory textbook ⓘ textbook ⓘ |
| academicLevel | graduate ⓘ |
| approach |
mathematically formal
ⓘ
rigorous ⓘ |
| author |
Drew Fudenberg
ⓘ
Jean Tirole ⓘ |
| countryOfPublication |
United States of America
ⓘ
surface form:
United States
|
| field |
economic theory
ⓘ
game theory ⓘ microeconomics ⓘ |
| format |
hardcover
ⓘ
paperback ⓘ print ⓘ |
| hasFeature |
economic applications
ⓘ
exercises ⓘ formal proofs ⓘ |
| informationStructureCovered |
complete information
ⓘ
incomplete information ⓘ |
| intendedAudience |
graduate students in economics
ⓘ
researchers in economic theory ⓘ |
| language | English ⓘ |
| notableFor |
comprehensive coverage of modern game theory
ⓘ
influence on graduate training in economics ⓘ |
| publicationYear | 1991 ⓘ |
| publisher | MIT Press ⓘ |
| timeHorizonCovered |
dynamic games
ⓘ
static games ⓘ |
| topic |
Bayesian games
ⓘ
Nash equilibrium ⓘ auctions ⓘ bargaining theory ⓘ dynamic games ⓘ incomplete information ⓘ information economics ⓘ mechanism design ⓘ noncooperative game theory ⓘ perfect Bayesian equilibrium ⓘ refinements of Nash equilibrium ⓘ repeated games ⓘ subgame perfect equilibrium ⓘ |
| use |
PhD-level game theory courses
ⓘ
graduate microeconomics courses ⓘ |
| usedAs | standard reference in game theory ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Game Theory (with Drew Fudenberg) Description of subject: "Game Theory (with Drew Fudenberg)" is a widely used graduate-level textbook that provides a rigorous and comprehensive introduction to modern game theory and its applications in economics.
Referenced by (6)
Full triples — surface form annotated when it differs from this entity's canonical label.